##
## ecompile.cfg: must be in the same directory as ecompile.exe
##

#
# ModuleDirectory: Location of *.em files
#
ModuleDirectory=D:\DistroDev\scripts\modules

#
# IncludeDirectory: Location of *.inc files, if not found relative
#                   or with a specified package
#
IncludeDirectory=D:\DistroDev\scripts

#
# PolScriptRoot: Location of "::file" includes
#
PolScriptRoot=D:\DistroDev\scripts

#
# PackageRoot: root directories where packages are stored
#              This can be specified multiple times.
#
PackageRoot=D:\DistroDev\pkg
PackageRoot=D:\DistroDev\devpkg

#
# Default ecompile options
#

#
# GenerateListing
# Generates *.lst files that contain program counter and
# instyructions being executed at the program counter
# location. Useful for debugging misbehaving scripts.
# Default is 0
#
GenerateListing=0

#
# GenerateDebugInfo
# Directs eCompile to generated a special *.dbg file.
# Default is 0
#
GenerateDebugInfo=0

#
# GenerateDebugTextInfo
# Default is 0
#
GenerateDebugTextInfo=0

#
# DisplayWarnings
# Directs eCompile to display warnings such as 'unused variables'.
# Default is 1
#
DisplayWarnings=1

#
# CompileAspPages
# Directs eCompile to compile Active Server Pages
# Default is 1
#
CompileAspPages=1

#
# AutoCompileByDefault
# If set, and you don't pass any script names or use switches -r or -A, will perform an auto compile.
# Default is 1
#
AutoCompileByDefault=1

#
# UpdateOnlyOnAutoCompile
# If set, autocompile will only update modified scripts.
# Default is 1
#
UpdateOnlyOnAutoCompile=1

#
# OnlyCompileUpdatedScripts
# Compile only updated scripts (.src newer than .ecl)
# Default is 1
#
OnlyCompileUpdatedScripts=1

#
# DisplaySummary
# Displays overall totals after compilation, unless compilation aborted due to a compile error.
# Default is 1
#
DisplaySummary=1

#
# GenerateDependencyInfo
# Generate .dep files whether or not updating.
# Default is 0
#
GenerateDependencyInfo=1

#
# 
# Display the 'xxx/script.ecl is up-to-date' message, or not.
# Default is 0
#
DisplayUpToDateScripts=0

#
# OptimizeObjectMembers
# Default is 1
#
OptimizeObjectMembers=1

#
# ErrorOnWarning
# Treat warnings just like errors.
# Default is 0
#
ErrorOnWarning=0

#
# ThreadedCompilation
# Uses multiple threads to speed up compilation.
# Default is 0
#
ThreadedCompilation=1

#
# NumberOfThreads
# Forces N threads to run, 0 autodetects the used number.
# Default is 0
#
NumberOfThreads=0
#
# ParanoiaWarnings
# Forces eCompile to complain about {} syntax.
# Default is 0
#
ParanoiaWarnings=0
